View Articles by Product or Module

There are no sub categories

Category » Voxel & Block Models/3D Griddingrss button

There were 6 articles found in this category:

  1. questionToggling voxel model blocks, isosurfaces and slices
    When a block model has had either an isosurface or clipping slice applied to toggle the display of these simply hide or display using the options under the voxel model object.
  2. questionWhen I enable cursor plane clipping the voxel model is not clipped or shown correctly
    Occurrence The cursor plane clip is a handy way to clip or "slice" (like a section envelope) all data in the 3D window. However voxel model are not clipped correctly, or the internal content is not shown on the cursor plan clip face. Solution Voxel layers are not support by the cursor plane ...
  3. questionHow do I display voxel / block models on my cross-sections?
    Discover3D can not only display mining package block models and create voxel models, it also has the ability to export voxel models as vector slices along multiple cross-sections. These vector slices are automatically associated with the cross-sections (i.e. automatically recognised and handle ...
  4. questionHow do I open or import my voxel or block model into 3D?
    Occurrence How do I open or import my voxel or block model in 3D? Solution There are 3 categories of voxel/block models you may try to open or load into Discover3D- A) Native Encom (.e3d) voxels These can be directly loaded by simply drag and dropping into the 3D window. B) Standard Thir ...
  5. questionHow can I calculate the volume and average of a voxel model?
    Occurrence Can I calculate the volume of my Voxel Model? Can I calculate the volume for a specific assay range or lithology groups? Solution Once you have created or loaded a Voxel Model in 3D, right-click on its Workspace branch and open the Properties dialog for the model. Under the Data tab ...
  6. questionHow to merge two voxel grids using the maximum input cell value?
    You will need to use the Voxel Calculator. Syntax used to return maximum cell value from two input voxels t & d: mx= if(t == null, if(d == null, null,d), if(d == null, t, max(t,d)))